When firing a projectile that has CCD activated, the first hit on an object that is either a bsp or very thin wilil draw a debug line through the object instead of drawing away from the impact point as expected.
1. Download, unzip, and open project located here:
[Link Removed]
2. Press Play in Editor
3. Fire projectile at floor, wall, and thin mesh suspended in air (to right of player when starting).
Head over to the existing Questions & Answers thread and let us know what's up.
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Component | UE - Simulation - Physics |
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Affects Versions | 4.6.1 |
Target Fix | 4.8 |
Fix Commit | 2475367 |
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Created | Jan 2, 2015 |
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Resolved | Mar 17, 2015 |
Updated | Apr 27, 2018 |