According to the user, if you install Linux toolchain, the binary build will allow you to package for it, and will not handle the failure gracefully ( https://forums.unrealengine.com/showthread.php?54636-Linux-cross-compilation-on-4-6-1-(binary-version) )
What should happen instead depends on the version:
1) Install Linux toolchain as described in [Link Removed]
2) Run the binary version (from the Launcher)
3) Try to package a content-only project for Linux.
4) Try to package a code project for Linux.
I am not able to find world outliner how to enable it?
How can i modify the param name in EQS node
Undefined sysmbol: typeinfo for AActor when cross-compile linux dedicated server on windows
Teleporter in the Creative Hub is Locked and cannot be accessed
Bullet replication problem. The players sees each other but does not see the bullet
What method is used to fill polygonal regions when drawing spline mesh at run time?
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-7114 in the post.
0 |
Component | UE - Platform - Linux |
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Affects Versions | 4.6.1 |
Target Fix | 4.8 |
Created | Jan 5, 2015 |
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Resolved | May 8, 2015 |
Updated | Apr 27, 2018 |