Far Shadow Cascades are fading out based on the length of the Distance Field Shadows. Causing the shadows to cut out abruptly.
Results: The far shadow cascade will cut off abruptly at 50,000.
Expected: The Far Cascade should fade out based on its own distance.
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-71574 in the post.
| 6 | 
| Component | UE - Graphics Features | 
|---|---|
| Affects Versions | 4.20, 4.21, 4.22, 4.23 | 
| Created | Mar 14, 2019 | 
|---|---|
| Resolved | Aug 27, 2021 | 
| Updated | Aug 27, 2021 |