An anim composite will freeze the editor if one of its animation segments has a a notify and a length of 0 or less. Debugging shows that the engine is stuck inside UAnimSequenceBase::GetAnimNotifies. This is likely because UAnimComposite::IsNotifyAvailable() does not check for a sequence length greater than 0.
RESULT
The editor will freeze indefinitely
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-71846 in the post.
1 |
Component | OLD - Anim |
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Affects Versions | 4.21, 4.22 |
Target Fix | 4.23 |
Created | Mar 21, 2019 |
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Resolved | Mar 21, 2019 |
Updated | May 18, 2020 |