Description

The second player's screen in a Split Screen multiplayer session on Android does not render. It remains completely black. This was also an issue prior to 4.15 but was fixed with [Link Removed]. The fix applied still seems to be present in the current files but the issue has reappeared.

As this is a mobile issue, I also tested this on iOS and it does not occur.

Regression?: Yes
This does not occur in 4.20.3

Steps to Reproduce
  1. Create a new project based off the Third Person template.
  2. In the Level Blueprint, add a "Create Player" node that fires on "Begin Play".
  3. Package the project for Android.
  4. Install to an Android device and launch it.
    Result: The bottom screen does not render.
    Expected: The bottom screen renders properly.

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Fixed
ComponentUE - Platform - Mobile
Affects Versions4.214.224.23
Target Fix4.25
Fix Commit12620647
Release Commit12620647
CreatedMar 21, 2019
ResolvedApr 6, 2020
UpdatedJul 30, 2020
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