DrawBoxSweeps does not account for box rotation when drawing lines between swept vertices, leading to disconnected debug visuals.
Expected: Debug visuals are drawn and correctly represent the swept trace.
Result: The drawn lines between swept vertices are disconnected from the boxes.
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-72304 in the post.
| 0 | 
| Component | UE - Simulation - Physics | 
|---|---|
| Affects Versions | 4.21 | 
| Created | Apr 3, 2019 | 
|---|---|
| Resolved | Aug 27, 2021 | 
| Updated | Aug 27, 2021 |