There is a large amount of aliasing on ray traced reflections. The reflections look as expected until you zoom in on the sphere (press Z or C to zoom in/out). The reflections become very noticeably aliased. This can be clearly observed, even without zooming, when applying a normal map
Found in 4.22 CL# 5660361 and 4.23 CL# 5807975
Results:
Lots of aliasing on all objects showing in the reflection
Expected:
A much smoother reflection with minimal aliasing
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-72576 in the post.
5 |
Component | UE - Graphics Features - Lumen |
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Affects Versions | 4.22, 4.23 |
Created | Apr 9, 2019 |
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Resolved | Aug 27, 2021 |
Updated | Sep 19, 2021 |