Duplicate of UE-7367
Some nodes have target pins that auto-fill to target: self. However, unless a value is passed into this node from a get or other means, the blueprint will not compile.
1. Open Editor (any project)
2. Open character blueprint
3. Create Event Begin Play node
4. Create "Set Max Walk Speed" node
5. Press compile
Head over to the existing Questions & Answers thread and let us know what's up.
0 |
Component | UE - Gameplay - Blueprint |
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Affects Versions | 4.6.1 |
Target Fix | 4.7 |
Created | Jan 8, 2015 |
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Resolved | Jan 13, 2015 |
Updated | Apr 27, 2018 |