The pixel inspector does not work in an editor using dx12
The pixel inspector works fine in dx11
Related to [Link Removed], but making a new bug for separate prioritization
Expected: Context colors match colors hovered over with the mouse
Result: No color or buffer data is noted by the pixel inspector
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-73204 in the post.
1 |
Component | UE - Rendering Architecture - RHI |
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Affects Versions | 4.22 |
Target Fix | 4.23 |
Created | Apr 23, 2019 |
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Resolved | Jun 5, 2019 |
Updated | Jul 25, 2019 |