When testing UE-64750, there seemed to be some visual lag in the passthrough nodes, when compared to the camera feed. Was not able to test due to UE-72829 (which is really just a different set of repro steps for UE-72741). Need to test again when that issue is resolved.
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-73218 in the post.
| 8 |
| Component | UE - Platform - XR |
|---|---|
| Affects Versions | 4.23 |
| Target Fix | 5.8 |
| Created | Apr 23, 2019 |
|---|---|
| Updated | Feb 6, 2026 |