Export the attached 3ds max scene via Datasmith. It contains two cameras simply animated:
[Image Removed]
In Unreal, playback the animation with the sequencer asset created.
See, the cameras are flipped sideways, and trajectory is wrong.
[Image Removed]
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-73350 in the post.
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Component | UE - Editor - Content Pipeline - Datasmith - Exporters |
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Affects Versions | 4.22 |
Target Fix | 4.22e1 |
Fix Commit | 6264082 |
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Main Commit | 6317275 |
Created | Apr 26, 2019 |
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Resolved | May 2, 2019 |
Updated | May 14, 2019 |