PVehicleDrive is not null-ed during OnDestroyPhysicsState, which can lead to crashes during future function calls.
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There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-73501 in the post.
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Component | UE - Simulation - Physics |
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Affects Versions | 4.22 |
Target Fix | 4.23 |
Fix Commit | 6537657 |
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Main Commit | 6903163 |
Created | Apr 30, 2019 |
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Resolved | May 16, 2019 |
Updated | Jul 22, 2019 |