Description

The construction script for a custom actor blueprint does not execute after drag when the scene component is selected.

Tested in 4.21.2 (CL - 5660361), 4.22.1 (CL - 6063286), 4.23 (CL - 6248266)

Steps to Reproduce
  1. Open the Untitled map
  2. Select the NewBlueprint in the hierarchy
  3. Select its SceneComponent
  4. Drag it around in the scene

Expected: The print string should still execute after movement

Result: The construction script is ignored and not fired after the drag action has completed

Have Comments or More Details?

There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-74108 in the post.

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Fixed
ComponentTools
Affects Versions4.234.21.24.22.1
Target Fix4.26
Fix Commit13892412
CreatedMay 2, 2019
ResolvedJul 20, 2020
UpdatedApr 28, 2021
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