Datasmith Scene actor that is a Child will be unlinked from scale changes if parent scale is set to 0
Result: Datasmith scene actor will not scale up with parent
Result: Child actor no longer scales with parent, when scale is manually changed in child it is located at parent with "LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform
LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid" in Log
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-74396 in the post.
2 |
Component | UE - Gameplay |
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Affects Versions | 4.22 |
Created | May 9, 2019 |
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Resolved | Aug 27, 2021 |
Updated | Aug 27, 2021 |