Adding animations with a negative play rate (playing backwards) or modifying existing animations in a montage to have a negative play rate causes the timeline in the montage to "squish" and is no longer functional.
Another separate, but related AnswerHub report: https://answers.unrealengine.com/questions/153035/461-anim-montage-cant-play-animation-backwards.html#comment-158989
Open a project that contains a montage and supporting anim sequences.
In the anim sequence change the play rate to -1.0
Open a montage that contains the anim sequence
Observe the anim sequence in the montage timeline.
The sequence will appear "squished"
Head over to the existing Questions & Answers thread and let us know what's up.
0 |
Component | OLD - Anim |
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Affects Versions | 4.6.1, 4.7 |
Target Fix | 4.9 |
Created | Jan 14, 2015 |
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Resolved | Jun 29, 2015 |
Updated | May 19, 2020 |