Description

Moving from "float" to "FGameplayAttribute" is causing a test to fail.

Steps to Reproduce

1) Create an attribute set with FGameplayAttribute 
2) Map it to your character 
3) Create a Curve data for this attribute set 
4) Map it to the config ini 
5) Init your attribute set base on this curve data  
 
Error: FAttributeSetInitterDiscreteLevels::PreloadAttributeSetData Unable to Handle AttributeClass  

Callstack

FAttributeSetInitterDiscreteLevels::PreloadAttributeSetData Unable to Handle AttributeClass %s because it has a non POD property: %s

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Fixed
ComponentUE - Gameplay
Affects Versions4.22
Target Fix4.24
Fix Commit7103533
CreatedJun 19, 2019
ResolvedJun 20, 2019
UpdatedFeb 11, 2020