At screen resolutions other than 16: 9, widgets added with AddToPlayerScreen can not be completely filled. The final size calculated by GameLayerManager seems to be incomplete.
[Repro Stepst]
Result:
Not filling widget in player screen.(see attached .png)
Expect:
Filling with widget in player screen.
[Repro Project]
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There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-76676 in the post.
0 |
Component | UE - Editor - UI Systems |
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Affects Versions | 4.19, 4.20, 4.21, 4.22 |
Created | Jun 21, 2019 |
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Resolved | Aug 27, 2021 |
Updated | Aug 27, 2021 |