When nativizing blueprints the packaged build of the project runs slower than a non-nativized version of the packaged project.
Found in 4.22 CL#7053642
Reproduced in 4.21 CL#4753647, 4.24Main CL#7210422
1. Create a new blueprint project.
2. Create 2 blueprint interfaces and 3 blueprint actors (see attached images for the setup of each blueprint)
Result: The packaged project runs worse than a non-Nativized packaged project.
Expected: The Nativized packaged project runs better than a non-Nativized packaged project.
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-76830 in the post.
8 |
Component | UE - Gameplay |
---|---|
Affects Versions | 4.21.2, 4.24, 4.22.3 |
Created | Jul 1, 2019 |
---|---|
Resolved | Jun 17, 2021 |
Updated | Jun 17, 2021 |