Set r.UniformBufferPooling to 0.
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-76927 in the post.
0 |
Component | UE - Graphics Features |
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Target Fix | 4.23 |
Created | Jul 8, 2019 |
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Resolved | Jul 8, 2019 |
Updated | Feb 12, 2020 |