Set r.UniformBufferPooling to 0.
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-76927 in the post.
| 0 |
| Component | UE - Graphics Features |
|---|---|
| Target Fix | 4.23 |
| Created | Jul 8, 2019 |
|---|---|
| Resolved | Jul 8, 2019 |
| Updated | Feb 12, 2020 |