When nodes are collapsed in editor, the execution pins to the nodes do not light up to show their use.
1. Open Editor (any project).
2. Create new blueprint.
3. In event graph, add an event tick node and 3 print strings (text as: 1,2,3).
4. Attach execution pins from tick through the 3 print strings.
5. Select the middle two nodes (1 and 2), right click and press "collapse nodes", press enter to name collapsed node.
6. Place copy of blueprint in level.
7. Press PIE.
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-7709 in the post.
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Component | UE - Gameplay - Blueprint |
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Affects Versions | 4.7, 4.13 |
Created | Jan 16, 2015 |
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Resolved | Dec 27, 2017 |
Updated | Jul 14, 2021 |