STAT_StaticMeshTriangles used to be incremented by the static draw policy, which is now removed. The mesh draw command path is not incrementing this stat properly.
Open any level.
`stat Engine`
Observe Static Mesh Triangles counter.
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-77339 in the post.
| 10 |
| Component | UE - Graphics Features |
|---|---|
| Affects Versions | 4.23 |
| Target Fix | 4.23.1 |
| Created | Jul 15, 2019 |
|---|---|
| Resolved | Oct 3, 2019 |
| Updated | Oct 9, 2019 |
| 6261 - codeonwort |