Editor slows down exponentially when spawning in a large quantity of instanced meshes.
1. Download and unzip linked project:
[Link Removed]
2. Open linked project>FFT_Test1.umap
3. Select "RandomLand" in viewport
4. In details pane, set YMax and XMax to 100
5. Once the change takes effect, type "stat fps" into console command.
Note: If you deselect the instanced meshes the fps returns to a normal state. It only drops if the mesh is selected.
Head over to the existing Questions & Answers thread and let us know what's up.