Description

After clicking on the little down arrow for localization dragging any of the textblock widgets (that are not set to the default text) will result in all of the text blocks (that are not set to the default text) being changed to the same thing.

Steps to Reproduce
  1. Open the attached project
  2. Navigate to the blueprints folder
    Game > Starter Content > ThirdPerson > Blueprints
  3. Open MyWidget
  4. Click a text block
  5. Click on the down arrow next to the Text field in the content section of the details panel.
  6. Click the Refresh looking icon
  7. Change the text of the the text block
  8. Drag the text blocks around until they all change names
    Reference picture is attached for some of the steps

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Fixed
ComponentUE - Editor - UI Systems
Affects Versions4.7
Target Fix4.8
Fix Commit2515109
CreatedJan 19, 2015
ResolvedApr 20, 2015
UpdatedApr 27, 2018