Developer Notes

Working as intended.

Description

The Delay node cannot be added to the StandardMacros bp in the Engine folder. However, the Delay node can be added to a new Macro Library bp and any Macro in an actor class blueprint.

Steps to Reproduce

1. Open QA-Game
2. In the Content Browswer, click the View Options in the bottom-right corner
3. Enable 'Show Engine Content'
4. In the Engine folder, search for StandardMacro
5. Open the StandardMacro bp
6. Press the + Macro button to create a macro (or open an existing macro)
7. Right-click in the graph & search for 'Delay' (disable Context Sensitive)
8. The Delay node can't be found
9. Enable the Palette & search for 'Delay'
10. Attempt to drag the Delay node into the graph
11. The Delay node cannot be added to the macro

Have Comments or More Details?

Head over to the existing Questions & Answers thread and let us know what's up.

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By Design
ComponentUE - Gameplay - Blueprint
Affects Versions4.74.8
CreatedJan 19, 2015
ResolvedJan 21, 2015
UpdatedApr 27, 2018
View Jira Issue