The "DisableDebugCamera" node and the "ExecuteConsoleCommand" node with "ToggleDebugCamera" in the Command field do not disable an enabled Debug Camera.
Found in 4.22.3 CL#7053642
Reproduced in 4.21.2 CL#4753647, 4.23 Preview 4 CL#7647024, 4.24 Main CL#7705357
1. Create a new blueprint project.
2. Create a new custom input (Test Input).
3. Open the pawn blueprint.
4. Get the Player Controller and call "Execute Console Command" with a Command value of "ToggleDebugCamera", then a delay of 1 second, and then an "Execute Console Command" with a Command value of "ToggleDebugCamera" or "DisableDebugCamera" node (see attached images).
5. Play in Editor and press the Test Input.
Result: The Debug Camera isn't disabled after 1 second.
Expected: The Debug Camera is disabled after 1 second.
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-78389 in the post.
6 |
Component | UE - Gameplay |
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Affects Versions | 4.23, 4.21.2, 4.24, 4.22.3 |
Created | Aug 5, 2019 |
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Resolved | Aug 13, 2019 |
Updated | Aug 13, 2019 |