The FPlanarReflectionRenderTarget didn't release the RenderTargetTextureRHI, it will cause memory leak.
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-78407 in the post.
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Component | UE - Rendering Architecture - RHI |
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Affects Versions | 4.22.3 |
Created | Aug 6, 2019 |
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Resolved | Aug 27, 2021 |
Updated | Aug 27, 2021 |