Incorrect warnings can be given when re-importing Skeletal meshes as FillRecursivelySkeletonCompareData does not use FFbxImporter::MakeName.
See UDN
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-78526 in the post.
| 2 |
| Component | UE - Editor - Content Pipeline - Import and Export |
|---|---|
| Affects Versions | 4.22, 4.23 |
| Target Fix | 4.23.1 |
| Created | Aug 7, 2019 |
|---|---|
| Resolved | Sep 16, 2019 |
| Updated | Oct 22, 2019 |