The opacity of a render target used in a material appears to get over written when previewing Android ES3.1 in PIE if the material is set to be translucent.
Results: The Render target will not be visible (it appears that the alpha is over written)
Expected: The Render target would be rendered the same in both PIE and PIE with the Android Preview ES3.1 enabled
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-79146 in the post.
2 |
Component | UE - Graphics Features |
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Affects Versions | 4.23, 4.22.3 |
Created | Aug 20, 2019 |
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Resolved | Aug 27, 2021 |
Updated | Aug 27, 2021 |