The axis the FBX is imported with has been inversed from prior versions. See attached screenshots. This causes issues specifically with vehicles, where the movement is happening into the forward direction of the car.
This was reported and tested in 4.22.3 (CL-7053642). This was reproduced in 4.21.2 (CL-4753647), 4.23 (CL-7948402), and Main 4.24 (CL-8127039)
Results: 4.20 has the forward [Image Removed] axis facing into the correct direction, 4.22 has the axises facing into the incorrect direction
Expected: Axis directions should be the same in all versions, 4.20 is the correct version that equals to the one exported from modelling software (3DSMAX).
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-79170 in the post.
4 |
Component | UE - Editor - Content Pipeline - Import and Export |
---|---|
Affects Versions | 4.23, 4.21.2, 4.24, 4.22.3 |
Created | Aug 20, 2019 |
---|---|
Resolved | Sep 30, 2021 |
Updated | Sep 30, 2021 |