Unreal doesn't change appearance when changing system configuration display scaling options. Editor Texts are still quite small and don't change based on the Display Scaling %. This bug also causes the Context Menu to appear offscreen.
This was reported and tested in 4.22.3 (CL-7053642). This was reproduced in 4.23 (CL-8115738) and Main 4.24 (CL-8292946)
Need a Linux machine with a 4K monitor and High DPI
Results: Only certain menus have been scaled
Expected: Editor Text is readable and scaled up.
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-79392 in the post.
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Component | UE - Platform - Linux |
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Affects Versions | 4.23, 4.24, 4.22.3 |
Created | Aug 26, 2019 |
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Resolved | Aug 27, 2021 |
Updated | Aug 27, 2021 |