Import a mesh containing morph target
Add reduction to the base LOD so LOD 0 is generated
save the mesh
Re-import the mesh
EXPECTED
The morph target are still present
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-79479 in the post.
0 |
Component | UE - Editor - Content Pipeline - Import and Export |
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Target Fix | 4.24 |
Created | Aug 27, 2019 |
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Resolved | Sep 26, 2019 |
Updated | Nov 19, 2019 |