If you point to a character or text data type and log it into the Device output log, the variable will not appear in the output. However, any other data type will appear. ( float, int, etc.).
Found in: 4.22.3 CL7053642
Picture attached for reference to UE_Log attempted by the user.
1.Create C++ project in Engine version 4.22.3
2.Set up and enable android development
3.Create a UE_Log statement to print an integer and a pointer to a char, string or text
4.Open the Output Log and the Device Output Log
Results: The integer variable displays properly on both the Editor output log and the device output log, but the pointer to the character (or text/string) only displays on the Editors Output Log.
Expected: Both Variables to display on both the Device and editor Output Log windows
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-79636 in the post.
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Component | UE - Platform - Mobile |
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Affects Versions | 4.22.3 |
Target Fix | 4.24 |
Created | Aug 30, 2019 |
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Resolved | Oct 16, 2019 |
Updated | Dec 4, 2019 |