With Forward Shading, MSAA and Accurate Velocities from Vertex Deformation enabled the viewport breaks. If any of these settings are different, the viewport is fine again.
Found in 4.23 CL# 8386587 and 4.24 CL# 8569829
Steps with attached project:
Results:
The viewport renders like the attached image
Expected:
The viewport would be normal
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-80337 in the post.
4 |
Component | UE - Graphics Features |
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Affects Versions | 4.23, 4.24 |
Target Fix | 5.0-early access |
Created | Sep 13, 2019 |
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Resolved | Feb 9, 2021 |
Updated | Sep 19, 2021 |