Description

Map entries are removed on Blueprint compile when using struct as key. 

Steps to Reproduce
  1. In the editor, create an enum type and add some values. (TestEnum -> "EnumA, EnumB, EnumC")
  2. Create a structure type, with a field for this enum and a bool (TestStruct -> [TestEnum, bool])
  3. Create a BP object child of UObject. Add a variable TestVar, mapping TestStruct to integers.
  4. Set two elements on the map, (EnumB, true) -> 1, (EnumB, false) -> 2
  5. Compile the BP, and notice that the second element gets removed, even though you'd expect the structs to be two different valid keys.

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Won't Fix
CreatedOct 10, 2019
ResolvedAug 27, 2021
UpdatedAug 27, 2021
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