Map entries are removed on Blueprint compile when using struct as key.
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-81670 in the post.
| 0 |
| Component | UE - Gameplay - Blueprint Compiler |
|---|---|
| Affects Versions | 4.23 |
| Created | Oct 10, 2019 |
|---|---|
| Resolved | Aug 27, 2021 |
| Updated | Aug 27, 2021 |