Description

When using the middle mouse button for panning in a graph editor, the zoom/pan transition effect will not cancel before completion due to manual input, leading to UI/User competition in an undesirable UI experience.

 

It seems this is due to SNodePanel::OnMouseButtonDown missing a call to CancelZoomToFit within the middle mouse button block.

Steps to Reproduce
  1. Open up a blueprint or animation blueprint editor.
  2. Double click a function, or animation state such that the zooming/panning transition effect occurs.
  3. Drag with the right mouse button before the effect completes.

Notice that the transition stops

Set Editor Preferences -> Graph Editors -> General Style -> Panning Mouse Button to 'Middle' or 'Right or Middle'.

Repeat steps 1-3 this time dragging with the middle mouse button.

Notice that the transition attempts to continue while fighting the user's manual drag.

Expected that the transition stops regardless of the set/used Mouse Button.

 

Have Comments or More Details?

There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-82262 in the post.

0
Login to Vote

Fixed
ComponentUE - Editor - UI Systems - Slate
Affects Versions4.224.23
Target Fix4.25
Fix Commit9752985
Main Commit11224363
CreatedOct 22, 2019
ResolvedOct 22, 2019
UpdatedFeb 11, 2020
View Jira Issue