Errors in the log:
* Undefined symbols for architecture arm64: * "___isPlatformVersionAtLeast", referenced from: * FMetalResourceHeap::CreateBuffer(unsigned int, unsigned int, unsigned int, mtlpp::ResourceOptions, bool) in Module.MetalRHI.1_of_3.cpp.o
Tested in previous 4.23 builds and was able to successfully package out - Marking as a regression
Able to package Android on the same SunTemple Project.
Deleted old SunTemple, built-in new SunTemple file and tried packaging for iOS, but hitting the same error.
I also tried packaging blueprint FPS project, but it crashes that can be found here [Link Removed]
I am using Bertha and that was using 10.1 XCode and that is causing me to fail the packaging I also used 11Xcode and that gives me a crash when packaging.
Result:
The project does not package for iOS devices on windows using SSH
Expected Result:
Able to package for iOS devices using SSH on windows
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-82331 in the post.
0 |
Component | UE - Platform - Mobile |
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Affects Versions | 4.24 |
Target Fix | 4.24 |
Created | Oct 23, 2019 |
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Resolved | Nov 20, 2019 |
Updated | Nov 26, 2019 |