When skylight raytracing is enabled, and skylight mobility is movable, skylight diffuse convolution is used on top of the skylight diffuse raytracing, causing severe bias and incorrect raytraced results.
Attached is a link to the sample project provided from the user:
[Link Removed]
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-82567 in the post.
3 |
Component | UE - Graphics Features - Lumen |
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Affects Versions | 4.23, 4.24, 4.22.3, 4.25 |
Created | Oct 28, 2019 |
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Resolved | Aug 27, 2021 |
Updated | Sep 19, 2021 |