Custom Events get unbound when duplicating Level Sequences
Result: Event is unbound
Expected: Event to be bound to the event created in the initial sequence
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-84380 in the post.
2 |
Component | UE - Anim - Sequencer |
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Affects Versions | 4.24 |
Target Fix | 4.26 |
Fix Commit | 14124779 |
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Created | Nov 13, 2019 |
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Resolved | Aug 17, 2020 |
Updated | Apr 28, 2021 |