The user reports that the Landscape Spline Width and Side Falloff isn't respecting Unreal Units in the Editor. The usage for comparison is a Cube that is scaled up 7x to Splines that have a Width of 700 and Side Falloff of 10. 100 Unreal Units equal 1 meter so the 700 width Splines should have equal width to that of a 7x Cube.
Expected: The Cube mesh and the Spline Mesh should match almost exactly
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-84559 in the post.
2 |
Component | UE - LD & Modeling - Terrain - Landscape |
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Affects Versions | 4.23.1, 4.24, 4.22.3, 4.25 |
Target Fix | 4.25 |
Fix Commit | 10926304 |
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Created | Nov 15, 2019 |
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Resolved | Jan 9, 2020 |
Updated | Mar 4, 2020 |