Blueprint Node "Get Actors" for Layers in Level Blueprint causes crash in Packaged .exe
The Blueprint node "Get Actors" for Layers in the Level Blueprint causes an instant crash in a built development exe. This does not occur in any of the Editor modes (selected viewport, new Editor window, stand-alone or simulate) only in a packaged exe. The exe was built using a development configuration not shipping so it should presumably work.
*Note:*Please See ScreenShot for Logic Setup in Steps 7-10
Result: Fatal Crash Error
Expected: Print Screen would print all Actors in the Scene.
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There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-84858 in the post.
4 |
Component | UE - Virtual Production |
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Affects Versions | 4.23, 4.24, 4.25 |
Target Fix | 4.26 |
Created | Nov 21, 2019 |
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Resolved | Sep 24, 2020 |
Updated | Apr 28, 2021 |