Steps to Reproduce

Please refer to the attached project [Link Removed]

1 Setting a Anim State Nofity with the Montage Tick Type as Branching Point, Setting the length of the Anim State Notify the Same as the length of a looped section in Anim Montage.

2 Open /test/testMontage, In the Anim Montage Editor,  Place the start frame within the Looped Section,  Hit Play

Results: After it finishes playing the current section, it jumps to the next section.

Expected : Keep looping in current Looped Section.

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Cannot Reproduce
ComponentUE - Anim - Runtime
Affects Versions4.23
CreatedNov 25, 2019
ResolvedApr 19, 2024
UpdatedApr 19, 2024
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