Description

Actor rollback state saved and restored by the replay system for placed actors in the level does not take into consideration per-instance replicated components, so they won't be recreated when the actor is respawned after a timeline scrub.

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Won't Fix
ComponentUE - Networking
Affects Versions4.234.24
CreatedNov 26, 2019
ResolvedAug 27, 2021
UpdatedAug 27, 2021
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