When attempting to run SunTemple with r.Mobile.SupportGPUScene enabled on some Mali GPUs, the project renders with what looks like pieces of the geometry stretching across the level and bending out of shape.
Issue Occurs On | Issue Doesn't Occur On |
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HTC U Play (HTC U Play), v6.0, Mali T860MP2 | Mate 10 Pro (BLA-L29), v8.0, Mali G72 MP12 |
Mi 5C, v8.B, Mali T860MP4 | Pixel 3 XL, v10B, Adreno 630 |
This issue did not occur when using r.Mobile.SupportGPUScene enabled with iOS.
This issue does not occur with r.Mobile.SupportGPUScene disabled and running SunTemple on the same devices.
This issue also occurs in 4.23.2 @ CL #10407812 when running SunTemple with r.Mobile.SupportGPUScene enabled, so this issue is not a regression.
r.Mobile.SupportGPUScene=1
Expected Result
The SunTemple project renders normally with no artifacting
Actual Result
The SunTemple project renders with what looks like pieces of the geometry stretching off into the distance
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-85166 in the post.
3 |
Component | UE - Platform - Mobile |
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Affects Versions | 4.23.2, 4.24 |
Target Fix | 4.25 |
Created | Nov 27, 2019 |
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Resolved | Apr 24, 2020 |
Updated | Aug 20, 2020 |