Instanced Foilage Actor painted on an Actor who is attached to a Parent Actor, does not update transform when Parent is moved.
Note: The foliage will move if the base actor is moved directly, independent of it's attached parent, however it will not move if the parent is moved directly.
Results: The attached Cube 2 will move along with Cube2, but the foliage instanced static mesh will not move with it.
Expected: When an attached actor is moved, any foliage based on it moves with it (regardless of how the actor is moved).
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-85272 in the post.
4 |
Component | UE - World Creation - Worldbuilding Tools - Foliage |
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Affects Versions | 4.22, 4.23, 4.24, 4.25 |
Created | Dec 2, 2019 |
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Resolved | Aug 27, 2021 |
Updated | Aug 27, 2021 |