A replicated actor placed in a map with a negative scale value becomes inverted when scrubbing a replay.
See related UDN post.
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-86085 in the post.
2 |
Component | UE - Networking |
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Affects Versions | 4.24 |
Target Fix | 4.25 |
Created | Dec 19, 2019 |
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Resolved | Jan 15, 2020 |
Updated | Oct 19, 2022 |