Cloth mesh reverts back to original painted mesh after editing
Tested: 4.23.1 CL#9631420 4.25 CL#10730208
Result: The cloth mesh does not update and still uses the previously painted mesh
Expected: The cloth mesh to update to the new painted mesh
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-86126 in the post.
8 |
Component | UE - Simulation - Physics - Character |
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Affects Versions | 4.24, 4.25 |
Target Fix | 4.26 |
Created | Dec 20, 2019 |
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Resolved | Sep 14, 2020 |
Updated | Jul 23, 2021 |