Fracturing a mesh with Apex Destruction in 4.24.1 (CL-10757647) causes the mesh to disappear after clicking Fracture. This behavior was not present in 4.23.1 (CL-9631420). Unable to confirm this in Main 4.25 (CL-10874582) at this time. The Editor crashes while opening SM_Rock_DM.
Results: The mesh disappears, only when switching to Preview Depth 0 can you see the mesh but it's not destructible. On Preview Depth 1 you can see nothing no matter the Explode Amount
Expected: There should be a fractured mesh visible
i have this problem UE4CC-Windows-58DC12AF4B97F057BD108FBFF569B2E9_0000
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There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-86213 in the post.
84 |
Component | UE - Simulation - Physics - Destruction |
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Affects Versions | 4.24.1 |
Created | Jan 3, 2020 |
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Resolved | Jan 3, 2020 |
Updated | Jun 30, 2020 |