Creating a custom collision preset changes the collision of third person characters capsule component.
Tested in: 4.23.1 CL#9631420 4.24.1 CL#10757647 4.25 CL#10889200
Result: Creating and deleting the collision preset results in the capsule component of the third-person character to change
Expected: The collision of the capsule to remain the same after creating or deleting a custom collision preset
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-86345 in the post.
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Component | UE - Simulation - Physics |
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Affects Versions | 4.23.1, 4.24.1, 4.25 |
Created | Jan 7, 2020 |
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Resolved | Jul 19, 2022 |
Updated | Jul 19, 2022 |