Open any map with a post process volume. Enable the bloom threshold and set the value to a negative value greater than -1.0. The threshold will not enable until the threshold is >0.
Expected behavior is that the threshold will enable when >-1 instead.
How does TextureRenderTarget2D get TArray<uint8> type data?
Why does the REMOVE method of map container remove elements have memory leaks?
What is the cause of the packaging error falling back to 'GameUserSettings' in ue5?
What is the difference between Camera and CineCamera?
How to delete some elements correctly when deleting an array loop?
UMG RichText not appear image when packaged
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-86537 in the post.
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Component | UE - Graphics Features |
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Affects Versions | 4.24 |
Target Fix | 4.24.2 |
Created | Jan 9, 2020 |
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Resolved | Jan 9, 2020 |
Updated | Jan 26, 2021 |