Custom Events with binding to "OnAudioFinished" do not work if "Persist across level transition" is set to true when using the "Create Sound 2D" node.
This was reported and tested in 4.23.1 (CL-9631420). This was reproduced in 4.24.1 (CL-10757647) and Main 4.25 (CL-10985206).
Results: The Custom Event does not trigger if "Persist Across Level Transition" was set to true
Expected: For the Custom Event to trigger with "Persist Across Level Transition" set to true or false
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-86825 in the post.
3 |
Component | UE - Audio |
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Affects Versions | 4.23.1, 4.24.1, 4.25 |
Created | Jan 15, 2020 |
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Resolved | Jul 29, 2021 |
Updated | May 16, 2022 |